DevLog #3: Item treatment
Spacer Project » Devlog
DevLog #3: Item treatment
This week, we shape and assemble ressources to create item’s interactions.
As you can see is now possible to catch items. Some of them have instant actions on the ship. Others needs your interaction !! ;)
We also took the opportunity to improve some details on ennemies and weapons (like for the synchronization, may be useful when you have a high screen refresh rate… )
Get Spacer Project
Download NowName your own price
Spacer Project
An inspiration from Space invaders, in homage to the Geek culture of the 80s, all brought back in 3D.
Status | In development |
Author | TheRed Games |
Genre | Action |
Tags | 3D, Arcade, celshading, On-Rails Shooter, Procedural Generation, Retro, Score Attack, Space, Unity |
Languages | English |
Accessibility | Textless |
More posts
- Spacer Project goes into test on the final versionOct 09, 2019
- DevLog #6: Hugh update to prepare the Beta versionJul 12, 2019
- DevLog #5: Major updates (Graphics, sounds, gameplay)Jun 04, 2019
- Trailer Available on Youtube !Jun 04, 2019
- DevLog #4: New level, gamemode and Post ProcessingApr 19, 2019
- Devlog #2: Bonus items !Apr 02, 2019
- Devlog #1: Graphics updatesApr 02, 2019
Leave a comment
Log in with itch.io to leave a comment.