DevLog #4: New level, gamemode and Post Processing
Spacer Project » Devlog
DevLog #4: New level, gamemode and Post Processing
In this devlog, we announced a new level and a new gamemode as of asteroids. (see the picture)
The goal is to steal away from asteroids as long as possible, in order to achieve the best score.
And also we worked again on post processing and lighting, to improve graphics and add quality settings.
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Spacer Project
An inspiration from Space invaders, in homage to the Geek culture of the 80s, all brought back in 3D.
Status | In development |
Author | TheRed Games |
Genre | Action |
Tags | 3D, Arcade, celshading, On-Rails Shooter, Procedural Generation, Retro, Score Attack, Space, Unity |
Languages | English |
Accessibility | Textless |
More posts
- Spacer Project goes into test on the final versionOct 09, 2019
- DevLog #6: Hugh update to prepare the Beta versionJul 12, 2019
- DevLog #5: Major updates (Graphics, sounds, gameplay)Jun 04, 2019
- Trailer Available on Youtube !Jun 04, 2019
- DevLog #3: Item treatmentApr 13, 2019
- Devlog #2: Bonus items !Apr 02, 2019
- Devlog #1: Graphics updatesApr 02, 2019
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